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Creating an Ase2 Source asset

The Ase2 source asset is the single point of truth that links your .aseprite file to Unreal.

What is a source asset

An Ase2 source asset wraps a single .aseprite file. All sprites, spritesheets, flipbooks, and slices are generated from it, and reimporting the source asset updates everything downstream.

Create one

  • Right click in the Content Browser
  • Choose Miscellaneous then Ase2 Source Asset
  • Select your .aseprite file when prompted
  • Name the asset and confirm

Key properties

  • Source file: the tracked .aseprite path
  • Import settings: which asset types to generate
  • Output folder: where derived assets are placed

Keep the source asset alongside its derived assets so reimport stays predictable.