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Importing flipbooks

Turn Aseprite animation tags into Paper2D flipbooks with correct frame rates.

Animation tags become flipbooks

Each animation tag in your .aseprite file becomes its own Paper2D flipbook. Frame durations from Aseprite are used to set per-tag frame rates.

Steps

  • Make sure your animations are tagged in Aseprite
  • Open your Ase2 source asset
  • Enable flipbook output in import settings
  • Import or reimport the source asset

Frame rate and looping

Flipbook frame rate is derived from the average frame duration in the tag. Looping follows the tag's loop direction. Reimport after changing timing in Aseprite to update flipbooks.